Sony acquires Halo creator Bungie as PlayStation vs Xbox arms race continues


Previously owned by Microsoft, between 2000 and 2007 Bungie created Xbox’s flagship Halo franchise.

Sony has reached a $3.6 billion deal to acquire Bungie as the so-called console war between PlayStation and Xbox continues to play out at the deal table.

Following Microsoft’s $69 billion grab of Call of Duty owner Activision Blizzard last month, Sony’s PlayStation has bought Bungie – the studio behind Halo, Xbox’s most iconic game franchise.

Bungie was owned by Microsoft between 2000 and 2007, at that time shipping three Halo games exclusively for Xbox, before later moving into developing non-exclusive games and franchises, including Destiny (like Halo, it was also a shooter from popular science fiction) in partnership with Activision.

Jim Ryan, chief executive of PlayStation parent company Sony Interactive Entertainment, said Bungie will remain an independent, cross-platform studio and publisher.

Meanwhile, Bungie General Manager Pete Parsons also outlined plans to keep its games open to console (and PC) owners, as well as plans to gear up.

“We remain masters of our destiny.

“We will continue to independently publish and develop our games. We will continue to lead a unified Bungie community. Our games will continue to be where our community is, wherever they choose to play.

“With Sony’s support, the most immediate change you will see is an acceleration of talent recruitment across the studio to support our ambitious vision.”


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