FPS Boost is a great backward compatibility feature on the Xbox Series X | S console that can double or sometimes quadruple the original frame rate on some Xbox games from previous generations. There are currently over 130 Xbox 360 and Xbox One games that support FPS Boost on the Xbox Series X and Series S consoles, but it might take some time for Microsoft to add new titles to the list.
Jason Ronald, director of program management at Xbox appeared earlier this week on the Iron Lords podcast, and explained that the Xbox team has encountered some obstacles in their journey to bring FPS Boost support to more backward compatible Xbox games (via PureXbox). Doubling the framerate can break some games that weren’t designed to run at 60 or 120 FPS, and the Xbox team will need to explore new techniques before more games from previous Xbox generations can benefit from FPS Boost.
You can read what Jason Ronald said about these FPS Boost challenges below, and we also incorporated the Iron Lords Podcast episode right after:
“We’re always looking for new ways to improve titles, whether it’s resolution increases, frame rate improvements, things like Auto HDR. I’ll say right away, with the technique existing that we have with FPS Boost, we have tried a lot more than [the 130 FPS Boosted titles] and in some cases the vast majority of the game works fine, but then we find a revolutionary bug 80% of the way. “
“We’re going to keep looking for new opportunities and new ways to improve the titles, but we don’t have anything right now … At the moment, I think we are sort of finding where some of the limits of our current technique is. “
Last week, Microsoft added FPS Boost support for 37 new Xbox One and Xbox 360 games, including the original Assassin’s Creed, Fable Anniversary, and the Gears of War trilogy. On this occasion, the Xbox team also declared that there would no longer be any new original Xbox 360 and Xbox games on the Xbox backward compatibility program “due to licensing, legal and technical constraints”.