Best original Xbox games – Xbox news



What are the best original Xbox games of all time? As much as it looks like it was only yesterday that we quite stupidly spent an entire student loan on Xbox launch day with a copy of Halo: combat has evolved, the 20e The anniversary of Microsoft’s first foray into video game consoles is actually looming on the horizon.

In order to celebrate this (terrifying) fact, we thought we would take a step back in time and take a look at the best games released on this absolute console power. Here are the debuts of some legendary franchises, cult classics, links to some really decent movies, games that gave console gamers their first look at proper online games, sports favorites and much more.

We’ve also gone ahead and usefully flagged whether every entry included here is available through backward compatibility on the current crop of Xbox consoles (Xbox One, Xbox Series X, and Xbox Series S).

Beyond Good and Evil (Xbox)

Beyond Good and Evil (Xbox)

Editor: Ubisoft / Developer: Ubisoft Milan

Release date: December 2, 2003 (United States)

Michael Ancel’s action adventure took us all by surprise when it was released in 2003. The story of Jade, Pey’j and their fight against the Domz on the planet Hillys is a perfectly formed slice of the game that contains lots of different mechanics to keep things fresh, sounded amazing for the time, and feature stellar voice acting and world building. Some complained that it was a bit short but for us that’s a plus point as there is no fat here, everything is killer with no filling.

Beyond Good and Evil was remastered in HD in 2011 and whether you’ve read it today or not, it’s still worth a visit. Now when are we going to get the rest of the trilogy, Mr. Ancel?

  • Backward compatible? Yes (Xbox 360 version)

Breakdown (Xbox)

Breakdown (Xbox)Breakdown (Xbox)

Editor: Namco / Developer: Namco

Release date: March 16, 2004 (United States)

Namco’s 2004 action game might not have the best fighting we’ve ever seen, and the story is laughable, but it makes this list because of its flashes of brilliance, ingenuity, and his successful attempts to fully involve the player in his world.

The adventures of amnesiac super soldier Derrick Cole amount to something worth experiencing due to a first-person perspective that was massively immersive for the time, a fact that is accentuated here by tons of small details and incidental animations as you interact with the world around you. It’s also just a really dumb good time on multiple levels, you can even binge on a ton of burgers. What’s not to like?

  • Backward compatible? Yes

Brothers in Arms: Road to Hill 30 (Xbox)

Brothers in Arms: Road to Hill 30 (Xbox)Brothers in Arms: Road to Hill 30 (Xbox)

Editor: Ubisoft / Developer: Gearbox edition

Release date: March 1, 2005 (United States)

In 2005, Gearbox’s Brother in Arms: Road to Hill 30 took WWII shooters to a whole new level with its fantastic blend of intense first-person shooter action and team-based tactical gameplay.

Jump into the boots of Sgt Baker, an actual member of the legendary 101st Airborne Division, players battled through 17 beautifully designed levels, using well-designed command commands to order a handful of units to take cover, put out fire, flank, and charge forces enemies as they passed through war-torn Europe. With a brand new addition to the franchise just announced, we can’t wait to get back to the action of Brothers In Arms, and this first effort still ranks among the best in the series and a real big one among videos based. on World War II. Games.

Burnout 3: Takedown (Xbox)

Burnout 3: Takedown (Xbox)Burnout 3: Takedown (Xbox)

Editor: Electronic arts / Developer: Criteria sets

One of the best arcade games of all time (or just arcade games of all time in general), Criterion’s Burnout 3: Withdrawal is a quick, boost-based ruckus.

This wreckage world tour sees players speed up through levels and crash into other cars to perform teardowns, always looking to cause as much carnage as humanly possible while keeping their turbo on full blast. and collecting tons of cash to devastate as much of their environment as possible. It looks great, it feels good… it’s just a real tour de force.

A huge hit that has been adored by the gaming media, it’s avoidable that we’ve never had another entry in the franchise that closely embraced and then modernized what this game has done so well, because it truly is a masterful combination of all the things we really want to do driving computer games cars.

Crimson Skies: High Road to Revenge (Xbox)

Crimson Skies: High Road to Revenge (Xbox)Crimson Skies: High Road to Revenge (Xbox)

Editor: Microsoft / Developer: Microsoft game studios

Release date: November 11, 2003 (UK / EU)

An action-arcade flight simulator, FASA Studios’ Crimson Skies: High Road to Revenge presented gamers with a very stylized 1930s alternative full of crazy planes, Zeppelins, and sky pirates.

The hook here is the arcade-friendly nature of things as you stroll through the steampunk sky in the boots of Nathan Zachary, leader of the Fortune Hunters, smashing enemies to pieces through gorgeous views. The graphics, voice acting, and explosions are all impressive, but it’s the open-ended mission design, actually decent escort sorties, and the choice of single- or up-to-16 player online air combat that really seals the game. the case. Solve this one via backward compatibility on next-gen Xbox consoles and you’re in for a treat. It’s a cult classic for lots of good reasons.

  • Backward compatibility? Yes

Dead or Alive 3 (Xbox)

Dead or Alive 3 (Xbox)Dead or Alive 3 (Xbox)

Editor: Tecmo / Developer: Ninja Team

Release date: November 15, 2001 (United States)

The 2001 Team Ninja fighter may not have made any groundbreaking changes to his predecessor, but he made some significant tweaks and showcased his chaotic action in visuals that were some of the best of the time.

With now completely unlimited movement on a 3D axis, less emphasis on combos, and increased openings for counters, it was all about uncomplicated fun in some of the most stylish arenas ever in the genre. With four new fighters added to the mix, which you can now smash into items and launch into brand new arena areas, Dead or alive 3 is a limitless fighter who still looks great and performs well today.

Backward compatibility? No

Fable (Xbox)

Fable (Xbox)Fable (Xbox)

Editor: Microsoft / Developer: Lionhead Studios

Release date: September 14, 2004 (United States) / October 8, 2004 (UK / EU)

It’s fair to say that Peter Molyneux knows how to make a complete hype in the stratosphere and even when. Fable released in 2004, his promises and revelations about what was to come in his next game were already part of his pre-release press antics.

Thankfully, Fable managed to keep at least some of those promises, delivering an RPG experience that might not have offered the endless possibilities and limitless choices we were told to expect, but it was still. a great time and a wonderful game overall. It was a bit short, something that Fable: The Lost Chapters changed to a certain extent. Fable, you weren’t everything we expected, but we love you regardless.

  • Backward compatible? Yes (Xbox 360 remaster)

Forza Motorsport (Xbox)

Forza Motorsport (Xbox)Forza Motorsport (Xbox)

Editor: Microsoft game studios / Developer: Tour 10 Studios

Release date: May 3, 2005 (United States)

The first entry into a franchise that has continued to evolve and impress over the years since its release in 2005 was Microsoft saying “we can do it!” At Sony’s Gran Turismo and the results are still impressive today. There’s a big, beefy campaign to run through, graphics that always look great, and a plethora of super-loaded cars to choose from.

That might not really take into account the racing games we’re blessed with today, including this franchise and its incredible Horizon spin-off, but Forza Motorsport It’s always a good time full of customization, overheated cars and brake pads.

Grand Theft Auto: San Andreas (Xbox)

Grand Theft Auto: San Andreas (Xbox)Grand Theft Auto: San Andreas (Xbox)

Editor: Rock star / Developer: Rock star

Release date: October 26, 2004 (United States)

The Rockstar juggernaut in 2004 (it only arrived on Xbox a year later in 2005), Grand Theft Auto San Andreas is one of the best-selling games of all time, one of the greatest games of all time, and an experience that simply cannot be overstated.

CJ’s return to a life of crime following the murder of his mother, an epic state-wide odyssey that encompasses three entire cities, is an entry into this legendary franchise that in many ways has never not yet been overcome.

It may have been criticized in some circles for not looking as crisp as it could have been, but once you play, once you have the stellar soundtrack up and you are driving , shoot and just fool your heart’s content across this huge playground, it’s clear this is one of the funniest and funniest GTAs ever to come out.

  • Backward compatible? Yes (Upgrades to Xbox 360 version)

Halo (Xbox)

Halo (Xbox)Halo (Xbox)

Editor: Microsoft game studios / Developer: Bungie

Release date: November 15, 2001 (United States)

The reason we picked up our original Xbox console at launch, Bungie’s FPS masterpiece, Halo: combat has evolved, it’s as fun to play now as it has ever been.

It’s about the wealth of choice you have in how you take down your enemies here, a new standard back in the days, which allows you to switch vehicles, cycle through a spectacular array of weapons, and use tactics to your advantage when you take the fight to the crafty Covenant. It’s the game that introduced us to Master Chief and Cortana and is rightly hailed as one of the greatest of all time. It’s also readily available to play in its Anniversary Edition or as part of the Incredible Master Chief Collection.

  • Backward compatibility? Yes, as part of the Master Chief collection



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